
Crazy Hand's attacks have, as a whole, the most effects of any Super Smash Bros.Crazy Hand, along with Master Hand, appears in Kirby & The Amazing Mirror as the bosses of Candy Constellation, but he has the same attacks as Master Hand, not counting combination attacks.Names in other languages Languageįrom démoniaque ("demonic"), maniaque ("maniac") and main ("hand") Other characters fight both Hands despite any difficulty, they are: Ice Climbers, Mewtwo, Chrom, Meta Knight, Pit, Diddy Kong, Ryu, Incineroar, Banjo & Kazooie, Byleth, Sephiroth, Pyra/ Mythra and Sora, some of them have companies: Mewtwo with Pikachu, Chrom with Robin, Pit with Dark Pit, Diddy Kong with Donkey Kong, Ryu with Ken, Incineroar with Greninja, and Byleth with Marth, Roy, Ike, Robin and Corrin. In Falco and Ken's routes, however, Crazy Hand is encountered as the primary Hand opponent, with Master Hand joining him in higher difficulties. In Classic Mode routes where Master Hand is the final boss, Crazy Hand will be fought alongside him if the player reaches the final stage with an Intensity of 7.0 or higher. Following that he helps Master Hand fully break through to the final boss where the player faces both Galeem and Dharkon. In the Final Realm of the Adventure, after Galeem and Dharkon have been defeated individually, the true Crazy Hand is found near Bayonetta, perpendicular to Master Hand near Palutena.Īfter defeating him and freeing him of Dharkon's control Crazy Hand flies in between Galeem and Dharkon and cracks open the reality between them. For the first time in the series, Crazy Hand has the ability to face left. He also reprises his usual role as a boss in Classic Mode. Crazy Hand is the only boss that does not have to be fought in order to unlock Boss Battles, and is the only boss in the mode to not make an appearance in the SSE.īrawl also gives Crazy Hand a more unique, higher-pitched voice than in Melee, where his voice was rather similar to that of Master Hand.Ĭrazy Hand appears as the army led by Galeem's dark counterpart, Dharkon. Despite this, his trophy, when arranging the collection by series, is listed in the "The Subspace Emissary" section. Unlike every other boss in Brawl, Crazy Hand does not appear at all in The Subspace Emissary (unlike Master Hand, who appears prominently but is not fought). He also appears as one of the many bosses in Boss Battles Mode, where this is the only time Crazy Hand is fought separately from Master Hand and can be faced without any special conditions. Both Master Hand and Crazy Hand start with the same number of HP (dependent with the difficulty chosen). However, if the player encounters him (once the criteria is met), Crazy Hand appears in the final stage right away instead of reducing Master Hand's HP by half. To fight him, the player must arrive at the final stage in 9 minutes or less with the difficulty level set to Hard or higher. He, like Master Hand, is always fought on a version of Final Destination.Ĭrazy Hand reprises his role at the end of Classic Mode. When joined with Master Hand, they can perform several cooperative attacks. When preparing for an attack, Crazy Hand's movements are also different.

While Master Hand's movements are very smooth and calm, Crazy Hand moves in erratic ways.Ĭrazy Hand's basic appearance is exactly the same as Master Hand's (apart from being a left hand), but he is more chaotic in general, befitting his impulsive and destructive nature. Ultimate.Ĭrazy Hand ( クレイジーハンド, Crazy Hand) is Master Hand's left hand counterpart first appearing in Super Smash Bros. Render of Crazy Hand in Super Smash Bros. For details in individual games, see Crazy Hand (SSBM), Crazy Hand (SSBB), Crazy Hand (SSB4), and Crazy Hand (SSBU).
